PLAYER GROUPS

There are three tiers of player groups on Pandemonium; Cohort, Faction, and Coalition. Each tier of player group has it's own requirements regarding; player-count, base size, and the need for a "Purpose."
OUR FACTION RULES HAVE CHANGED FOR BOOK 5. BEFORE CREATING A FACTION, PLEASE READ ALL FACTION RULES IN-FULL.
To start a player group, please have a member of Leadership open a [PG REQUEST] ticket in 🩹ticket-central and fill the following template out;
Group Name: [Name & Faction Tag in-game.]
Group Member List: [Discord Usernames!]
Group Location: [Please provide a map screenshot and coordinates!]
(For Faction & Coalition) Purpose Statement:
TIERS OF
PLAYER GROUPS

Tiers | Members | Base Size | Purpose |
---|---|---|---|
Tier 3 | Coalition | 12+ | 1/8th of a Cell | YES. |
Tier 2 | Faction | 8-14 (14 Maximum) | 1/16th of a Cell | YES. |
Tier 1 |
Cohort | 3-5+ (8 maximum, w/wiggle room for later growth.) | Safehoused Building | NO. |
WHAT IS "PURPOSE?"
“Purpose” is the mission statement of a player group that lends itself as the group's primary purpose for existing. “Purpose” is something players will write when creating their group, and will define the groups IC motivations, ideals, and goals, and the group's OOC roleplay style, and community type. Management will need to ensure that group's ideas are relatively balanced, and ensure that there is an even makeup of group's motivations, ideals, and goals. No two groups should have the same “Purpose”.
When creating your groups Purpose statement, consider the following;
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Within your group, how do members interact? Is their a hierarchy of members or any other structure?
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How will your group interact with the world? The Virus, The Environment, etc.
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How will your group interact with other Factions? (If applying for a Tier 2 Player Group.)
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How will your group interact with other players? Are they antagonistic? Do they help players? If so, how?
When applying for a Player Group, staff may ask these questions individually to learn more about your Group, and to appropriately assign them as a Tier 1, 2, or 3 Player Group.
Tier 2 Factions are required to host or participate in an event once a month to show that they are active and engaging with the server per their purpose statement. To read more about this requirement, click here.
OUR PHILOSOPHY
We believe that Player Groups should grow and evolve as we progress through our plot. The length of our books ranges from 6-7 months, and these rules exist to slow the timeline of IC growth to allow for long-term and slow-burn RP, in addition to facilitating Player Groups of all tiers that feel unique, special, and can really dig themselves into our world as a pillar in whatever they're good at, in their own right.
We encourage you to self-limit yourself in terms of growth, mechanical gameplay, storylines, and more in order to not only prevent early burnout, the encroaching on the usefulness of others, and more, but to fully enjoy the full-length of the story we're working so hard to tell you. Our rules aim to guide your groups toward this slow-burn growth, and to create a rich, intertwined story that you can look back fondly on years later.
Our [REVIEWERS] team is made up of four individuals who have led player groups themselves, are long-time members of this server and are deeply engrained in the community, want to help you better fit into our world, and have a great time while you're in it. We understand that not everyone is used to roleplaying this way, but for the best enjoyment and integration into our world, we recommend the following proverb; "When in Rome, do as the Romans do"
We're excited to see what you all come up with, and are more excited to see how you all grow!
BASE SIZE

In our world, large collections of people and things draw attention; the wrong kind.
Tier 1, 2, and 3 factions have different size requirements displayed below.

Tier 2

Tier 3

Tier 2
Factions that surpass this base size may be audited by BUILD TEAM.
BEING A FACTION LEADER

Faction leaders are integral members of our community, and have certain responsibilities that we expect them to upkeep!
Faction leaders are responsible for..
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Openly communicating with staff through the #faction-liasion channel.
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Telling staff when and who to give the appropriate faction roles.
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Communicating with their faction members.
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If you are the leader of a Tier 2 Faction, you must host or participate in one event each month to be considered active and remain on the #ic-map. To read more about what this entails, read here.
Along with optionally being responsible for..
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Coordinating their faction members to attend events.
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Generating RP through #🌐ic-events-and-rumors for their faction.
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Detailing their faction in #📬faction-info
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Communicating with other faction leaders in the #faction-liasion channel during conflicts to keep RP enjoyable.
It is up to the Faction leader to decide how they wish to run their faction, and are the point of contact for staff when discussing things involving the faction.
Faction leadership may be revoked if the player in question is breaking any of our rules on player conduct. Faction leaders are held to a higher standard as normal players. This is a big responsibility, don't take it lightly or it may be revoked!
BEING A FACTION MEMBER

Without faction members, there is no faction! Faction members are integral to the success of a faction, and should openly communicate with faction leadership as needed to solve (or start) conflict or otherwise engage in our server.